public Player GetWinner() { if (_player1 is null & _gamePlay1 != null) { _player1 = _gamePlay1.GetWinner(); } if (_player2 is null & _gamePlay2 != null) { _player2 = _gamePlay2.GetWinner(); } Console.WriteLine(_player1.GetMove()); Console.WriteLine(_player2.GetMove()); var winner = _player1.IsTieWith(_player2) | _player1.IsWinnerFrom(_player2) ? _player1 : _player2; Console.WriteLine(winner.GetMoveWinner()); Console.WriteLine(""); return(winner); }
public Player GetWinner() { return(_gamePlay.GetWinner()); }