public ScoreSystemFacade(IScoreSystem scoreSystem, IGameOverView gameOverView, IGameplayView gameplayView, IScoreSettings scoreSettings, IStartView startView) { this.scoreSystem = scoreSystem; this.gameOverView = gameOverView; this.gameplayView = gameplayView; this.scoreSettings = scoreSettings; this.startView = startView; }
public void Construct(IMenuView _menuView, IGameOverView _gameOverView, EnemySpawnController _spawner) { spawner = _spawner; menuView = _menuView; gameOverView = _gameOverView; }
public LevelStater() { m_gameOverView = GameObject.FindGameObjectWithTag("GameOver").GetComponent <GameOverView>(); m_gameOverView.DeactivaleGameOverPanel(); }