private async Task SetUpGameModeAndSetting() { var currentMatch = await _repoServiceFactory.MatchRepoService.GetCurrentMatch(); if (currentMatch != null) //there is no matches, this is the first time we are starting the server. { _currentMatchSettings = (DatabaseModel.JackpotSetting) await _gameModeSettingService.Find(currentMatch.SettingId, GameModeType.JackpotCsgo); } _gameMode = await _repoServiceFactory.GameModeRepoService.Find(GameModeHelper.GetStringFromType(GameModeType.JackpotCsgo)); }
public async void GetCurrentMatchSuccess() { var matchToReturn = new DatabaseModel.Match(1, "salt", "hash", 10.ToString(CultureInfo.InvariantCulture), 1, null, null, 1, 0, DateTime.Now, 1); A.CallTo(() => _fakeMatchRepoServicey.GetCurrentMatch()).Returns(matchToReturn); A.CallTo(() => _fakedGameModeSettingService.Find(A <int> ._, A <GameModeType> ._)) .Returns(new DatabaseModel.JackpotSetting(0, 0, 50, 0, 0, 0, 0, 0, true, false, "")); A.CallTo(() => _fakeBetService.GetBettedItemsOnMatch(1, matchToReturn.GameModeId)).Returns(new List <Item> { new Item { IconUrl = "imageUrl", Name = "name1", Value = 10, Owner = new User { ImageUrl = "userImage", Name = "userName", SteamId = "123456789" } }, new Item { IconUrl = "imageUrl", Name = "name1", Value = 10, Owner = new User { ImageUrl = "userImage", Name = "userName", SteamId = "123456789" } }, new Item { IconUrl = "imageUrl", Name = "name1", Value = 13, Owner = new User { ImageUrl = "userImage", Name = "userName", SteamId = "123456789" } }, }); var jackpotMatchManager = new JackpotMatchManager( _fakedRepoServiceFactory, _fakeBetService, _fakeHashService, _fakeRandomService, A.Dummy <IJackpotDraftService>(), A.Dummy <ILogServiceFactory>(), A.Dummy <IBetOrWithdrawQueueManager>(), _fakedGameModeSettingService, _fakedBetHub, _fakedMatchHub, A.Dummy <IDiscordService>() ); var currentJackpotMatch = await jackpotMatchManager.GetCurrentMatch(); Assert.Equal("hash", currentJackpotMatch.Hash); Assert.Equal(null, currentJackpotMatch.Salt); Assert.Equal(null, currentJackpotMatch.Percentage); Assert.Equal(1.ToString(), currentJackpotMatch.RoundId.ToString()); Assert.Equal(MatchStatus.Open, currentJackpotMatch.Status); Assert.Equal("open", currentJackpotMatch.ReadableStatus.ToLower()); Assert.Equal(3, currentJackpotMatch.ItemsInPool.Count); Assert.Equal(33, currentJackpotMatch.ValueInPool); Assert.Equal(1, currentJackpotMatch.Bets.Count); Assert.Equal(50, currentJackpotMatch.Setting.ItemLimit); A.CallTo(() => _fakedGameModeSettingService.Find(1, GameModeType.JackpotCsgo)).MustHaveHappened(); }