private void addPublisher(List <string> publishers, int gameId) { if (publishers != null) { foreach (var publisher in publishers) { if (!string.IsNullOrEmpty(publisher)) { var t = _gameManager.AddGamePublisherAsync(gameId, publisher); } } } }
private void addPublisher(List <string> publishers, int gameId) { if (publishers != null) { foreach (var publisher in publishers) { if (!string.IsNullOrEmpty(publisher)) { var t = _gameManager.AddGamePublisherAsync(gameId, publisher); } } } }