Exemple #1
0
 public PlayerLoop(ILogger <PlayerLoop> logger, IGameEventManager gameEventManager,
                   IPlayerStateManager playerStateManager,
                   IOptions <PlayerConfigOptions> configuration, IPlayersLuck playersLuck)
 {
     _logger             = logger;
     _gameEventManager   = gameEventManager;
     _playerStateManager = playerStateManager;
     _configuration      = configuration;
     _playersLuck        = playersLuck;
 }