Exemple #1
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 public GameHandler(IUserRepository userRepository, IGameCompanyRepository gameCompanyRepository, IGameRepository repository, IFriendRepository friendRepository)
 {
     _userRepository        = userRepository;
     _gameCompanyRepository = gameCompanyRepository;
     _repository            = repository;
     _friendRepository      = friendRepository;
 }
Exemple #2
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 public GameCategory(IUnitOfWork unitOfWork, GameCompanyHandler handler, IGameCompanyRepository repository) : base(unitOfWork)
 {
     _handler    = handler;
     _repository = repository;
 }
Exemple #3
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 public GameCompanyHandler(IUserRepository userRepository, IGameCompanyRepository repository)
 {
     _userRepository = userRepository;
     _repository     = repository;
 }