private void GetDotnetAgentMoves() { if (DotnetAIServiceImpl.ConsoleOutput) { Console.WriteLine(DotnetAgentName + "'s turn."); } while (_game.CurrentPlayer.PlayerId == 1 && _game.State != State.COMPLETE) { var poGame = CreatePartiallyObservableGame(_game); _game.Process(DotnetAgent.GetMove(poGame)); } if (DotnetAIServiceImpl.ConsoleOutput) { Console.WriteLine("############## State #############"); Console.WriteLine(SabberHelpers.Printers.PrintGame(_game)); Console.WriteLine("##################################"); } }