private void OnEndClick(object sender, EventArgs args) { IGSGame.ToMove(IGSGame.MovesMade); EnableButtons(); Invalidate(); }
private void OnBackClick(object sender, EventArgs args) { IGSGame.ToPreviousMove(); EnableButtons(); Invalidate(); }
private void OnForwardClick(object sender, EventArgs args) { IGSGame.ToNextMove(); EnableButtons(); Invalidate(); }
private void OnStartClick(object sender, EventArgs args) { IGSGame.ToMove(0); EnableButtons(); Invalidate(); }