private void SelectTargetWindows(Kernel_bin.Target t)
 {
     Target = t;
     if ((t & Kernel_bin.Target.Ally) != 0 || t == Kernel_bin.Target.None || ((t & Kernel_bin.Target.Enemy) == 0 && (t & Kernel_bin.Target.Single_Side) != 0))
     {
         TargetParty.Show();
         TargetAll(TargetParty);
     }
     else
     {
         TargetParty.Hide();
     }
     if ((t & Kernel_bin.Target.Enemy) != 0)
     {
         TargetEnemies.Show();
         TargetAll(TargetEnemies);
     }
     else
     {
         TargetEnemies.Hide();
     }
     void TargetAll(IGMData.Base i)
     {
         if ((Target & Kernel_bin.Target.Single_Target) == 0)
         {
             i.Cursor_Status |= Cursor_Status.All;
         }
         else
         {
             i.Cursor_Status &= ~Cursor_Status.All;
         }
     }
 }
Exemple #2
0
            private void SelectTargetWindows(Kernel_bin.Target t)
            {
                IGMData_TargetEnemies i  = (IGMData_TargetEnemies)(((IGMDataItem_IGMData)ITEM[0, 0]).Data);
                IGMData_TargetParty   ii = (IGMData_TargetParty)(((IGMDataItem_IGMData)ITEM[1, 0]).Data);

                if ((t & Kernel_bin.Target.Ally) != 0)
                {
                    ii.Show();
                }
                else
                {
                    ii.Hide();
                }
                if ((t & Kernel_bin.Target.Enemy) != 0)
                {
                    i.Show();
                }
                else
                {
                    i.Hide();
                }
            }