Exemple #1
0
    private void OnTriggerExit2D(Collider2D other)
    {
        if (other.gameObject.CompareTag(tagsFurniture))
        {
            int idFurniture = other.gameObject.GetComponent <IFurniture>().GetID();
            int findIndex   = furnitures.Select((item, index) => new { Item = item, Index = index })
                              .First(i =>
            {
                IFurniture furni = i.Item.GetComponent <IFurniture>();
                return(furni.GetID() == idFurniture);
            })
                              .Index;
            furnitures.RemoveAt(findIndex);
        }

        if (other.gameObject.CompareTag(tagsMobs))
        {
            int idmobs    = other.gameObject.GetComponent <IMob>().GetID();
            int findIndex = mobs.Select((item, index) => new { Item = item, Index = index })
                            .First(i =>
            {
                IMob mobs = i.Item.GetComponent <IMob>();
                if (mobs != null)
                {
                    return(mobs.GetID() == idmobs);
                }
                return(false);
            })
                            .Index;
            mobs.RemoveAt(findIndex);
        }
    }
    private void Update()
    {
        if (furnitures.Count > 0)
        {
            if (selectedFurniture != null)
            {
                int idSelectedFurniture = selectedFurniture.GetComponent <IFurniture>().GetID();
                foreach (GameObject item in furnitures)
                {
                    IFurniture _furniture = item.GetComponent <IFurniture>();
                    if (_furniture.GetID() != idSelectedFurniture)
                    {
                        _furniture.NoneSelected();
                    }
                    else
                    {
                        _furniture.Selected();
                    }
                }
            }

            selectedFurniture = furnitures
                                .OrderBy(i => Vector2.Distance(transform.position, i.transform.position))
                                .First();
        }
    }
Exemple #3
0
 private void OnTriggerExit2D(Collider2D other)
 {
     try
     {
         if (other.gameObject.CompareTag(tagsFurniture))
         {
             int idFurniture = other.gameObject.GetComponent <IFurniture>().GetID();
             var findIndex   = furnitures.Select((item, index) => new { Item = item, Index = index })
                               .First(i =>
             {
                 IFurniture furni = i.Item.GetComponent <IFurniture>();
                 return(furni.GetID() == idFurniture);
             });
             if (findIndex != null)
             {
                 furnitures.RemoveAt(findIndex.Index);
             }
         }
     }
     catch (Exception e)
     {
     }
 }