public void Remove(IFoodGameComponent food) { _logger.Debug($"FoodManager.Remove(): BEGIN"); _foods.Remove(food); _logger.Debug($"FoodManager.Remove(): COMPLETE"); }
public void Add(IFoodGameComponent food) { _logger.Debug($"FoodManager.Add(): BEGIN"); _foods.Add(food); _logger.Debug($"FoodManager.Add(): COMPLETE"); }
public void RemoveFood(IFoodGameComponent food) { _logger.Debug("GameManager: Removed food"); _foodManager.Remove(food); }