/// <summary> /// Initializes a new instance of the <see cref="FleetCmdData" /> class. /// </summary> /// <param name="fleetCmd">The fleet command.</param> /// <param name="owner">The owner.</param> /// <param name="passiveCMs">The passive countermeasures.</param> /// <param name="cmdStat">The stat.</param> public FleetCmdData(IFleetCmd fleetCmd, Player owner, IEnumerable<PassiveCountermeasure> passiveCMs, UnitCmdStat cmdStat) : base(fleetCmd, owner, passiveCMs, cmdStat) { }
/// <summary> /// Initializes a new instance of the <see cref="FleetCmdData" /> class /// with no passive countermeasures. /// </summary> /// <param name="fleetCmd">The fleet command.</param> /// <param name="owner">The owner.</param> /// <param name="cmdStat">The stat.</param> public FleetCmdData(IFleetCmd fleetCmd, Player owner, UnitCmdStat cmdStat) : this(fleetCmd, owner, Enumerable.Empty<PassiveCountermeasure>(), cmdStat) { }