private bool SetEnabledIfFindSlotInSequence(IFdoReferenceSequence<IMoInflAffixSlot> slots, out bool fEnabled, bool bIsLeft)
		{
			var index = slots.IndexOf(m_obj as IMoInflAffixSlot);
			if (index >= 0)
			{	// it was found
				bool bAtEdge;
				if (bIsLeft)
					bAtEdge = (index == 0);
				else
					bAtEdge = (index == slots.Count - 1);
				if (bAtEdge || slots.Count == 1)
					fEnabled = false;  // Cannot move it left when it's at the left edge or there's only one
				else
					fEnabled = true;
				return true;
			}
			else
			{
				fEnabled = false;
				return false;
			}
		}