public GameAcquisitionService(IFantasyCriticRepo fantasyCriticRepo, IMasterGameRepo masterGameRepo, LeagueMemberService leagueMemberService, IClock clock)
 {
     _fantasyCriticRepo   = fantasyCriticRepo;
     _masterGameRepo      = masterGameRepo;
     _leagueMemberService = leagueMemberService;
     _clock = clock;
 }
Exemple #2
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 public MySQLRoyaleRepo(string connectionString, IReadOnlyFantasyCriticUserStore userStore, IMasterGameRepo masterGameRepo, IFantasyCriticRepo fantasyCriticRepo)
 {
     _connectionString  = connectionString;
     _userStore         = userStore;
     _masterGameRepo    = masterGameRepo;
     _fantasyCriticRepo = fantasyCriticRepo;
 }
 public FantasyCriticService(LeagueMemberService leagueMemberService, InterLeagueService interLeagueService,
                             IFantasyCriticRepo fantasyCriticRepo, IClock clock)
 {
     _fantasyCriticRepo   = fantasyCriticRepo;
     _clock               = clock;
     _leagueMemberService = leagueMemberService;
     _interLeagueService  = interLeagueService;
 }
Exemple #4
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        public FantasyCriticService(GameAcquisitionService gameAcquisitionService, LeagueMemberService leagueMemberService,
                                    PublisherService publisherService, InterLeagueService interLeagueService, IFantasyCriticRepo fantasyCriticRepo, IClock clock, ActionProcessingService actionProcessingService)
        {
            _fantasyCriticRepo = fantasyCriticRepo;
            _clock             = clock;

            _leagueMemberService     = leagueMemberService;
            _publisherService        = publisherService;
            _interLeagueService      = interLeagueService;
            _gameAcquisitionService  = gameAcquisitionService;
            _actionProcessingService = actionProcessingService;
        }
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    public DraftService(GameAcquisitionService gameAcquisitionService, LeagueMemberService leagueMemberService,
                        PublisherService publisherService, InterLeagueService interLeagueService, IFantasyCriticRepo fantasyCriticRepo,
                        GameSearchingService gameSearchingService, IClock clock)
    {
        _fantasyCriticRepo = fantasyCriticRepo;
        _clock             = clock;

        _leagueMemberService    = leagueMemberService;
        _publisherService       = publisherService;
        _interLeagueService     = interLeagueService;
        _gameAcquisitionService = gameAcquisitionService;
        _gameSearchingService   = gameSearchingService;
    }
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 public AdminService(FantasyCriticService fantasyCriticService, IFantasyCriticRepo fantasyCriticRepo, IMasterGameRepo masterGameRepo,
                     InterLeagueService interLeagueService, IOpenCriticService openCriticService, IClock clock, ILogger <OpenCriticService> logger, IRDSManager rdsManager,
                     RoyaleService royaleService)
 {
     _fantasyCriticService = fantasyCriticService;
     _fantasyCriticRepo    = fantasyCriticRepo;
     _masterGameRepo       = masterGameRepo;
     _interLeagueService   = interLeagueService;
     _openCriticService    = openCriticService;
     _clock         = clock;
     _logger        = logger;
     _rdsManager    = rdsManager;
     _royaleService = royaleService;
 }
 public AdminService(FantasyCriticService fantasyCriticService, FantasyCriticUserManager userManager, IFantasyCriticRepo fantasyCriticRepo, IMasterGameRepo masterGameRepo,
                     InterLeagueService interLeagueService, IOpenCriticService openCriticService, IGGService ggService, PatreonService patreonService, IClock clock, IRDSManager rdsManager,
                     RoyaleService royaleService, IHypeFactorService hypeFactorService, AdminServiceConfiguration configuration, ActionProcessingService actionProcessingService)
 {
     _fantasyCriticService = fantasyCriticService;
     _userManager          = userManager;
     _fantasyCriticRepo    = fantasyCriticRepo;
     _masterGameRepo       = masterGameRepo;
     _interLeagueService   = interLeagueService;
     _openCriticService    = openCriticService;
     _ggService            = ggService;
     _patreonService       = patreonService;
     _clock                   = clock;
     _rdsManager              = rdsManager;
     _royaleService           = royaleService;
     _hypeFactorService       = hypeFactorService;
     _configuration           = configuration;
     _actionProcessingService = actionProcessingService;
 }
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 public InterLeagueService(IFantasyCriticRepo fantasyCriticRepo, IMasterGameRepo masterGameRepo)
 {
     _fantasyCriticRepo = fantasyCriticRepo;
     _masterGameRepo    = masterGameRepo;
 }
Exemple #9
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 public LeagueMemberService(FantasyCriticUserManager userManager, IFantasyCriticRepo fantasyCriticRepo, IClock clock)
 {
     _userManager       = userManager;
     _fantasyCriticRepo = fantasyCriticRepo;
     _clock             = clock;
 }
 public PublisherService(IFantasyCriticRepo fantasyCriticRepo, LeagueMemberService leagueMemberService, IClock clock)
 {
     _fantasyCriticRepo   = fantasyCriticRepo;
     _leagueMemberService = leagueMemberService;
     _clock = clock;
 }