/// <summary> /// アップデート処理 /// </summary> private IEnumerator OnFading() { while (!m_fadeAction.IsEnd(this.m_fadeInfo)) { m_fadeAction.OnUpdate(this.m_fadeInfo); yield return(null); } m_fadeAction.OnExit(this.m_fadeInfo); m_isActive = false; }
public void UpdateByFrame() { if (m_fadeAction.IsEnd(this.m_fadeInfo)) { m_fadeAction.OnExit(this.m_fadeInfo); isActive = false; return; } m_fadeAction.UpdateByFrame(this.m_fadeInfo); }