public abstract void Enter(IFSMStateSwitchMessage message);
 public abstract void Exit(IFSMStateSwitchMessage message);
Exemple #3
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 public override void Exit(IFSMStateSwitchMessage message)
 {
     // Debug.Log("Exit PlayerIdleState");
 }
Exemple #4
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 public override void Enter(IFSMStateSwitchMessage message)
 {
     //  Debug.Log("Enter PlayerRunState");
 }
Exemple #5
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 public override void Exit(IFSMStateSwitchMessage message)
 {
     //Debug.Log("Exit AiLaughState");
 }
Exemple #6
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 public override void Exit(IFSMStateSwitchMessage message)
 {
     Debug.Log("Exit AiMoveState");
 }
Exemple #7
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 public override void Enter(IFSMStateSwitchMessage message)
 {
     Debug.Log("Enter AiMoveState");
 }