/// <summary> /// Initializes a new instance of the <see cref="ChromaContext" /> class. /// </summary> /// <param name="algorithm">The algorithm to use, see <see cref="ChromaprintAlgorithm" /> (default = TEST2)</param> /// <param name="fftService">The FFT service.</param> public ChromaContext(ChromaprintAlgorithm algorithm, IFFTService fftService) { this.algorithm = (int)algorithm; var config = FingerprinterConfiguration.CreateConfiguration(algorithm); this.fingerprinter = new Fingerprinter(config, fftService); }
public Fingerprinter(FingerprinterConfiguration config, IFFTService fftService) { m_image = new Image(12); if (config == null) { config = new FingerprinterConfigurationTest1(); } m_image_builder = new ImageBuilder(m_image); m_chroma_normalizer = new ChromaNormalizer(m_image_builder); m_chroma_filter = new ChromaFilter(config.FilterCoefficients, m_chroma_normalizer); m_chroma = new Chroma(MIN_FREQ, MAX_FREQ, FRAME_SIZE, SAMPLE_RATE, m_chroma_filter); //m_chroma.set_interpolate(true); // TODO: inject IFFTService m_fft = new FFT(FRAME_SIZE, OVERLAP, m_chroma, fftService); if (config.RemoveSilence) { m_silence_remover = new SilenceRemover(m_fft); m_silence_remover.Threshold = config.SilenceThreshold; m_audio_processor = new AudioProcessor(SAMPLE_RATE, m_silence_remover); } else { m_silence_remover = null; m_audio_processor = new AudioProcessor(SAMPLE_RATE, m_fft); } m_fingerprint_calculator = new FingerprintCalculator(config.Classifiers); m_config = config; }
/// <summary> /// Initializes a new instance of the <see cref="ChromaContext" /> class. /// </summary> /// <param name="algorithm">The algorithm to use, see <see cref="ChromaprintAlgorithm" /> (default = TEST2)</param> /// <param name="fftService">The FFT service.</param> public ChromaContext(ChromaprintAlgorithm algorithm, IFFTService fftService) { this.Algorithm = (int)algorithm; this.fftService = fftService; var config = FingerprinterConfiguration.CreateConfiguration(algorithm); this.fingerprinter = new Fingerprinter(config, fftService); }
public FFT(int frame_size, int overlap, IFFTFrameConsumer consumer, IFFTService fftService) { m_window = new double[frame_size]; m_buffer_offset = 0; m_buffer = new short[frame_size]; m_frame = new FFTFrame(frame_size); m_frame_size = frame_size; m_increment = frame_size - overlap; m_consumer = consumer; Helper.PrepareHammingWindow(ref m_window, 0, frame_size); for (int i = 0; i < frame_size; i++) { m_window[i] /= short.MaxValue; } m_lib = fftService; m_lib.Initialize(frame_size, m_window); m_input = new short[frame_size]; }
public DerivedSpectrumService(IFFTService fftService, ILogUtility logUtility) : base(fftService, logUtility) { }
internal SpectrumService(IFFTService fftService, ILogUtility logUtility) { this.fftService = fftService; this.logUtility = logUtility; }
public SpectrumService(IFFTService fftService) : this(fftService, DependencyResolver.Current.Get<ILogUtility>()) { }
public SpectrumService(IFFTService fftService) { this.fftService = fftService; }
public SpectrumService(IFFTService fftService) : this(fftService, DependencyResolver.Current.Get <ILogUtility>()) { }
/// <summary> /// Initializes a new instance of the <see cref="ChromaContext" /> class. /// </summary> /// <param name="fftService">The FFT service.</param> public ChromaContext(IFFTService fftService) : this(ChromaprintAlgorithm.TEST2, fftService) { }
public SimpleSpectrumService(IFFTService fftService) { this.fftService = fftService; }
private SpectrumService(IFFTService fftService, ILogUtility logUtility, IAudioSamplesNormalizer audioSamplesNormalizer) { this.fftService = fftService; this.logUtility = logUtility; this.audioSamplesNormalizer = audioSamplesNormalizer; }
internal SpectrumService(IFFTService fftService, ILogUtility logUtility, IAudioSamplesNormalizer audioSamplesNormalizer) { this.fftService = fftService; this.logUtility = logUtility; this.audioSamplesNormalizer = audioSamplesNormalizer; }
public SpectrumService(IFFTService fftService) : this(fftService, DependencyResolver.Current.Get<ILogUtility>(), DependencyResolver.Current.Get<IAudioSamplesNormalizer>()) { }
public FFTController(ISignalGeneratorService signalGenerator, IFFTService fftService) { _signalGenerator = signalGenerator; _fftService = fftService; }
public SpectrumService(IFFTService fftService) : this(fftService, DependencyResolver.Current.Get <ILogUtility>(), DependencyResolver.Current.Get <IAudioSamplesNormalizer>()) { }
public AdafruitLedService(ICommunicationService communicationService, IFFTService fftService) { this.communicationService = communicationService; this.fftService = fftService; }