Exemple #1
0
        /// <summary>
        /// Broadcasts the given GDEvent to all currently registered receivers
        /// </summary>
        /// <param name="gameEvent">The event to broadcast</param>
        public void BroadcastEvent(GDEvent gameEvent)
        {
            string eventType = gameEvent.EventType;

            if (!HasReceiversForEvent(eventType))
            {
                return;
            }

            // Flag used to signal whether to clear the list of event receivers after the event is broadcasted
            bool cleanAfter = false;

            for (int i = 0; i < eventTypes[eventType].Count; i++)
            {
                if (eventTypes[eventType][i].IsAlive)
                {
                    IEventReceiver receiver = eventTypes[eventType][i].Target as IEventReceiver;

                    if (receiver != null)
                    {
                        receiver.ReceiveEvent(gameEvent);
                    }
                }
                else
                {
                    cleanAfter = true;
                }
            }

            if (cleanAfter)
            {
                ClearEmptyEventTypes(eventType);
            }
        }
Exemple #2
0
 public void SendEvent(object parameter)
 {
     if (Receiver != null)
     {
         Receiver.ReceiveEvent(EventName, parameter);
     }
 }
Exemple #3
0
    public void Update(UpdateInfo info)
    {
        while (m_Events.Count > 0 && m_Events.Peek().Tick <= info.Time)
        {
            Event evt = m_Events.Dequeue();

            IEventReceiver evtRec = m_Receivers.Values.FirstOrDefault(receiver => receiver.ID == evt.ReceiverID);
            evtRec.ReceiveEvent(evt);
        }
    }
Exemple #4
0
 /// <inheritdoc/>
 public Task ReceiveEvent(JToken eventAsJson, CancellationToken token = default)
 {
     return(_logic.ReceiveEvent(eventAsJson, token));
 }