public GameManager(IEventListData eventListData, IValueGenerator valueGenerator)
 {
     _eventListData  = eventListData;
     _valueGenerator = valueGenerator;
     InitGame();
 }
 public GameManager(IEventListData eventListData, IValueGenerator valueGenerator)
 {
     _eventListData = eventListData;
     _valueGenerator = valueGenerator;
     InitGame();
 }