private void OnGUI() { if (GUILayout.Button("Log")) { _eventHub.Dispatch(EventId.DebugLog, SimpleEventArgs.Empty); } if (GUILayout.Button("Error")) { _eventHub.Dispatch(EventId.DebugLogError, SimpleEventArgs.Empty); } if (GUILayout.Button("Warning")) { _eventHub.Dispatch(EventId.DebugLogWarning, new CommonCEventArgs <string>("Warning Warning")); } }
public async Task Handle(SendRoomState command) { var room = await _fetcher.Fetch(RoomId.Parse(command.RoomId)); if (room != null) { await _eventHub.Dispatch(new RoomStateGenerated() { MyPlayerId = command.PlayerId, RoomCode = room.RoomCode.ToString(), Status = room.Status.ToString(), Guest = Convert(room.Guest), Host = Convert(room.Host) }); } }
public async Task Handle(JoinRoom command) { if (RoomCode.TryParse(command.RoomCode, out RoomCode code, out string error)) { var room = await _fetcher.Fetch(code); if (room == null) { await _eventHub.Dispatch(new JoinRoomFailed() { PlayerId = command.PlayerId, RoomCode = command.RoomCode, UserName = command.UserName, Reason = "Room not found" }); } else { room.AddGuest(new PlayerId(command.PlayerId), command.UserName, CharacterKey.Parse(command.SelectedCharacter)); await _persister.TryStore(room); await _eventHub.DispatchAll(room); } }