public void Execute(GameCmd.stNpcMoveMoveUserCmd cmd) { IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (es == null) { Engine.Utility.Log.Error("严重错误:EntitySystem is null!"); return; } MapVector2 mapPos = MapVector2.FromCoordinate(cmd.dst_x, cmd.dst_y); Vector3 pos = new Vector3(mapPos.x, 0, -mapPos.y); // 服务器到客户端坐标转换 IEntity en = null; en = es.FindNPC(cmd.dwNpcTempID); if (en == null) { //Engine.Utility.Log.Info("机器人 移动pos {0}", pos); en = es.FindRobot(cmd.dwNpcTempID); } if (en != null) { Engine.Utility.Log.LogGroup("XXF", "{0}Move to{1},{2}", en.GetName(), pos.x, pos.z); Move move = new Move(); //move.m_dir = Global.S2CDirection(cmd.dir); move.strRunAct = EntityAction.Run; // 动作名需要统一处理 move.m_target = pos; move.m_speed = en.GetProp((int)WorldObjProp.MoveSpeed) * EntityConst.MOVE_SPEED_RATE; // Log.Error( "npc pos is" + pos.ToString() ); en.SendMessage(EntityMessage.EntityCommand_MoveTo, (object)move); } }
public void Excute(GameCmd.stBatchRemoveNpcMapScreenUserCmd_S cmd) { Profiler.BeginSample("stBatchRemoveNpcMapScreenUserCmd_S"); IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (es == null) { Engine.Utility.Log.Error("严重错误:EntitySystem is null!"); return; } for (int i = 0; i < cmd.id.Count; ++i) { EntityCreator.Instance().RemoveNPC(cmd.id[i]); // Engine.Utility.Log.LogGroup( "ZDY" , "stBatchRemoveNpcMapScreenUserCmd_S remove entity ----------------" + cmd.id[i] ); IEntity npc = es.FindNPC(cmd.id[i]); if (npc == null) { npc = es.FindRobot(cmd.id[i]); } if (npc != null) { long uid = npc.GetUID(); Client.stRemoveEntity removeEntiy = new Client.stRemoveEntity(); removeEntiy.uid = uid; Engine.Utility.EventEngine.Instance().DispatchEvent((int)GameEventID.ENTITYSYSTEM_REMOVEENTITY, removeEntiy); NpcAscription.Instance.OnRemoveBelongData(uid); } es.RemoveEntity(npc); } Profiler.EndSample(); }
public void AddRobot(t_MapNpcDataPos data, uint master_id) { if (data == null) { return; } Engine.Utility.Log.Trace("添加ROBOT:{0}", data.mapnpcdata.npcdata.dwBaseID); IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (es == null) { Engine.Utility.Log.Error("严重错误:EntitySystem is null!"); return; } if (es.FindRobot(data.mapnpcdata.npcdata.dwTempID) != null) { CreateNPC(data, master_id); // 更新数据 return; } if (m_dicNPCData.ContainsKey(data.mapnpcdata.npcdata.dwTempID)) { return; } CreateNPC(data, master_id); }
public void AddNPC(t_MapNpcDataPos data, uint master_id) { Profiler.BeginSample("AddNpc"); if (data == null) { return; } Engine.Utility.Log.Trace("添加NPC:{0}", data.mapnpcdata.npcdata.dwBaseID); IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (es == null) { Engine.Utility.Log.Error("严重错误:EntitySystem is null!"); return; } table.NpcDataBase npctable = GameTableManager.Instance.GetTableItem <table.NpcDataBase>((uint)data.mapnpcdata.npcdata.dwBaseID); if (npctable == null) { Engine.Utility.Log.Error("严重错误:not fount npc baseid {0}", data.mapnpcdata.npcdata.dwBaseID); return; } if (npctable.dwType == (uint)GameCmd.enumNpcType.NPC_TYPE_ROBOT) { if (es.FindRobot(data.mapnpcdata.npcdata.dwTempID) != null) { CreateRobot(data, npctable.job); // 更新数据 return; } if (m_dicNPCData.ContainsKey(data.mapnpcdata.npcdata.dwTempID)) { return; } CreateRobot(data, npctable.job); } else { if (es.FindNPC(data.mapnpcdata.npcdata.dwTempID) != null) { CreateNPC(data, master_id); // 更新数据 return; } if (m_dicNPCData.ContainsKey(data.mapnpcdata.npcdata.dwTempID)) { return; } CreateNPC(data, master_id); } Profiler.EndSample(); }
private void CreateRobot(GameCmd.t_MapNpcDataPos npcdata, uint job) { Profiler.BeginSample("CreateRobot"); IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (es == null) { Engine.Utility.Log.Error("严重错误:EntitySystem is null!"); return; } Vector3 pos = new Vector3(npcdata.cur_pos.x * 0.01f, 0, -npcdata.cur_pos.y * 0.01f); // 服务器到客户端坐标转换 npcdata.mapnpcdata.npcdata.job = job; EntityCreateData data = RoleUtil.BuildCreateEntityData(EntityType.EntityTYpe_Robot, npcdata, 0); IRobot robot = es.FindRobot(npcdata.mapnpcdata.npcdata.dwTempID); if (robot != null) { robot.UpdateProp(data); } else { robot = es.CreateEntity(EntityType.EntityTYpe_Robot, data, !m_bDelayLoad) as IRobot; // 发送事件 CreateEntity if (robot != null) { PlayAni anim_param = new PlayAni(); anim_param.strAcionName = EntityAction.Stand; anim_param.fSpeed = 1; anim_param.nStartFrame = 0; anim_param.nLoop = -1; anim_param.fBlendTime = 0.2f; robot.SendMessage(EntityMessage.EntityCommand_PlayAni, anim_param); if (!string.IsNullOrEmpty(npcdata.mapnpcdata.npcdata.name) && !Application.isEditor) { robot.SendMessage(EntityMessage.EntityCommond_SetName, npcdata.mapnpcdata.npcdata.name); } else { string strName = string.Format("{0}(AI)", npcdata.mapnpcdata.npcdata.name); robot.SendMessage(EntityMessage.EntityCommond_SetName, npcdata.mapnpcdata.npcdata.name); } } } Engine.Utility.Log.Info("创建机器人 {0} pos {1}", robot.GetID(), pos); robot.SendMessage(EntityMessage.EntityCommand_SetPos, (object)pos); Vector3 rot = GameUtil.S2CDirection(npcdata.mapnpcdata.npcdata.byDirect); robot.SendMessage(EntityMessage.EntityCommand_SetRotate, (object)rot); Profiler.EndSample(); }
IEntity GetEntity(uint id, EntityType type) { IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (es == null) { return(null); } IEntity entity = null; switch (type) { case EntityType.EntityType_Item: entity = es.FindItem(id); break; case EntityType.EntityType_Monster: entity = es.FindMonster(id); break; case EntityType.EntityType_NPC: { entity = es.FindNPC(id); if (entity == null) { entity = es.FindRobot(id); } } break; case EntityType.EntityType_Player: entity = es.FindPlayer(id); break; case EntityType.EntityType_Puppet: entity = es.FindPuppet(id); break; default: break; } return(entity); }
public void Excute(GameCmd.stRemoveMapNpcMapScreenUserCmd_S cmd) { Profiler.BeginSample("stRemoveMapNpcMapScreenUserCmd_S"); //RemoveNpc(cmd.dwTempID); IEntitySystem es = ClientGlobal.Instance().GetEntitySystem(); if (es == null) { Engine.Utility.Log.Error("严重错误:EntitySystem is null!"); return; } { EntityCreator.Instance().RemoveNPC(cmd.dwTempID); //Engine.Utility.Log.LogGroup( "ZDY" , "single remove entity ----------------" + cmd.dwTempID ); //PetDataManager petData = DataManager.Manager<PetDataManager>(); //if(petData.NpcIsPet(cmd.dwTempID)) //{ // petData.OnPetDead( cmd.dwTempID ); //} IEntity npc = es.FindNPC(cmd.dwTempID); if (npc == null) { npc = es.FindRobot(cmd.dwTempID); } if (npc != null) { long uid = npc.GetUID(); Client.stRemoveEntity removeEntiy = new Client.stRemoveEntity(); removeEntiy.uid = uid; Engine.Utility.EventEngine.Instance().DispatchEvent((int)GameEventID.ENTITYSYSTEM_REMOVEENTITY, removeEntiy); NpcAscription.Instance.OnRemoveBelongData(uid); } es.RemoveEntity(npc); } Profiler.EndSample(); }