private LodEntitySplat(MapAreaPosition position, IEntityLodResolver entityLodResolver, IEntitySplatGenerator splatGenerator, int entityLodLevel, IEntitySplat newSplat, IEntitySplatUpdater splatUpdater) : this(position, entityLodResolver, splatGenerator, splatUpdater) { this._splat = newSplat; this._entityLodLevel = entityLodLevel; }
public LodEntitySplat(MapAreaPosition position, IEntityLodResolver entityLodResolver, IEntitySplatGenerator splatGenerator, int entityLodLevel) { this._position = position; this._entityLodResolver = entityLodResolver; this._splatGenerator = splatGenerator; this._entityLodLevel = entityLodLevel; _splat = splatGenerator.GenerateSplat(position, entityLodLevel); }
public LodEntitySplat(MapAreaPosition position, IEntityLodResolver entityLodResolver, IEntitySplatGenerator splatGenerator, IEntitySplatUpdater splatUpdater) { this._position = position; this._entityLodResolver = entityLodResolver; this._splatGenerator = splatGenerator; _splatUpdater = splatUpdater; _referencesCount = 1; }