const int ChunkSize = 128 * 1024; // 128Kb throttling public EncodingToken CreateEncodingToken(IEncodingInputStream inputStream, CancellationToken cancellationToken) { Guard.IsNotNull(inputStream, nameof(inputStream)); WeightsTable weightsTable = BuildWeightsTable(inputStream, cancellationToken); HuffmanTreeBase huffmanTree = BuildHuffmanTree(weightsTable); CodingTable codingTable = BuildCodingTable(huffmanTree); return(new EncodingToken(weightsTable, huffmanTree, codingTable)); }
public WeightsTable BuildWeightsTable(IEncodingInputStream inputStream, CancellationToken cancellationToken) { Guard.IsNotNull(inputStream, nameof(inputStream)); WeightsTable weightsTable = new WeightsTable(); int currentChunkSz = 0; while (inputStream.ReadSymbol(out byte symbol)) { weightsTable.TrackSymbol(symbol); if (++currentChunkSz == ChunkSize) { cancellationToken.ThrowIfCancellationRequested(); currentChunkSz = 0; } } return(weightsTable); }
public long Encode(IEncodingInputStream inputStream, IEncodingOutputStream outputStream, EncodingToken encodingToken, CancellationToken cancellationToken, IProgressHandler progress) { Guard.IsNotNull(inputStream, nameof(inputStream)); Guard.IsNotNull(outputStream, nameof(outputStream)); Guard.IsNotNull(encodingToken, nameof(encodingToken)); CodingTable codingTable = encodingToken.CodingTable; inputStream.Reset(); long sequenceLength = 0; long progressValue = progress?.State.CastTo <CodingProgressState>()?.Value ?? 0; while (inputStream.ReadSymbol(out byte symbol)) { BitSequence codingSequence = codingTable[symbol]; for (int n = 0; n < codingSequence.Size; n++) { Bit bit = codingSequence[n]; sequenceLength++; outputStream.WriteBit(bit); } // Throttling if (++progressValue == ChunkSize) { cancellationToken.ThrowIfCancellationRequested(); progress?.Report(ChunkSize, inputStream.Path); progressValue = 0; } } if (progress != null) { CodingProgressState progressState = (CodingProgressState)progress.State ?? new CodingProgressState(); progress.State = progressState.WithValue(progressValue); } return(sequenceLength); }