/// <summary> /// Adds a placeholder for an unknown type of entry to the <see cref="GenericMenu"/>. /// </summary> /// <param name="genericMenu">Input menu data structure.</param> /// <param name="entry">Menu entry that is currently being added.</param> protected virtual void AddUnknownEntryToMenu(GenericMenu genericMenu, IEditorMenuEntry entry) { string label = UNKNOWN_ENTRY_TYPE_LABEL; if (entry.Path != "") { label = entry.Path + "/" + label; } genericMenu.AddDisabledItem(new GUIContent(label)); }
/// <summary> /// Adds an entry to the <see cref="GenericMenu"/>. /// </summary> /// <param name="genericMenu">Output menu.</param> /// <param name="entry">Menu entry.</param> protected virtual void AddEntryToMenu(GenericMenu genericMenu, IEditorMenuEntry entry) { var commandEntry = entry as EditorMenuCommandEntry; if (commandEntry != null) { this.AddCommandEntryToMenu(genericMenu, commandEntry); return; } this.AddUnknownEntryToMenu(genericMenu, entry); }