private void gameDataManager_SelectedLanguageChangedEvent(object sender, EventArgs e) { foreach (TabPage tabPage in tabControl.TabPages) { IEditorControl editorControl = (IEditorControl)tabPage.Controls.OfType <Control>().FirstOrDefault(x => x is IEditorControl); if (editorControl != null && editorControl.IsInitialized()) { editorControl.Rebuild(); } } }