/// <summary> /// Applies an edit batch to this world, remeshing chunks as needed. /// </summary> /// <param name="editBatch">The edit batch to apply.</param> public void SetBlocks(IEditBatch editBatch) => SetBlocks(editBatch.GetBlocks);
/// <summary> /// Applies an edit batch to this world, remeshing chunks as needed. /// </summary> /// <param name="editBatch">The edit batch to apply.</param> internal void SetBlocks(IEditBatch editBatch) => SetBlocks(editBatch.GetBlocks);