private void UnregisterModelEventHandlers(IDynamoModel model) { model.WorkspaceCleared -= OnWorkspaceCleared; model.ShutdownStarted -= OnModelShutdownStarted; model.EvaluationCompleted -= OnEvaluationCompleted; model.PropertyChanged -= OnModelPropertyChanged; }
private void RegisterModelEventhandlers(IDynamoModel dynamoModel) { dynamoModel.WorkspaceCleared += OnWorkspaceCleared; dynamoModel.ShutdownStarted += OnModelShutdownStarted; dynamoModel.EvaluationCompleted += OnEvaluationCompleted; dynamoModel.PropertyChanged += OnModelPropertyChanged; }
private void UnregisterWorkspaceEventHandlers(IDynamoModel model) { model.WorkspaceAdded -= OnWorkspaceAdded; model.WorkspaceRemoved -= OnWorkspaceRemoved; model.WorkspaceOpening -= OnWorkspaceOpening; foreach (var ws in model.Workspaces) { ws.Saving -= OnWorkspaceSaving; } }
/// <summary> /// The DefaultWatch3DViewModel is used in contexts where a complete rendering environment /// cannot be established. Typically, this is machines that do not have GPUs, or do not /// support DirectX 10 feature levels. For most purposes, you will want to use a <see cref="HelixWatch3DViewModel"/> /// </summary> /// <param name="model">The NodeModel that this watch is displaying.</param> /// <param name="parameters">A Watch3DViewModelStartupParams object.</param> public DefaultWatch3DViewModel(NodeModel model, Watch3DViewModelStartupParams parameters) { watchModel = model; dynamoModel = parameters.Model; scheduler = parameters.Scheduler; preferences = parameters.Preferences; engineManager = parameters.EngineControllerManager; Name = Resources.BackgroundPreviewDefaultName; active = parameters.Preferences.IsBackgroundPreviewActive; CanBeActivated = true; }
protected Watch3DViewModelBase(Watch3DViewModelStartupParams parameters) { model = parameters.Model; scheduler = parameters.Scheduler; preferences = parameters.Preferences; logger = parameters.Logger; engineManager = parameters.EngineControllerManager; renderPackageFactory = parameters.RenderPackageFactory; viewModel = parameters.ViewModel; renderPackageFactoryViewModel = parameters.RenderPackageFactoryViewModel; Active = parameters.IsActiveAtStart; Name = parameters.Name; logger = parameters.Logger; RegisterEventHandlers(); }
private void RegisterWorkspaceEventHandlers(IDynamoModel model) { model.WorkspaceAdded += OnWorkspaceAdded; model.WorkspaceRemoved += OnWorkspaceRemoved; model.WorkspaceOpening += OnWorkspaceOpening; foreach (var ws in model.Workspaces) { ws.Saving += OnWorkspaceSaving; ws.NodeAdded += OnNodeAddedToWorkspace; ws.NodeRemoved += OnNodeRemovedFromWorkspace; foreach (var node in ws.Nodes) { node.PropertyChanged += OnNodePropertyChanged; node.RenderPackagesUpdated += OnRenderPackagesUpdated; } } }
/// <summary> /// The DefaultWatch3DViewModel is used in contexts where a complete rendering environment /// cannot be established. Typically, this is machines that do not have GPUs, or do not /// support DirectX 10 feature levels. For most purposes, you will want to use a <see cref="HelixWatch3DViewModel"/> /// </summary> /// <param name="parameters">A Watch3DViewModelStartupParams object.</param> public DefaultWatch3DViewModel(Watch3DViewModelStartupParams parameters) { model = parameters.Model; scheduler = parameters.Scheduler; preferences = parameters.Preferences; logger = parameters.Logger; engineManager = parameters.EngineControllerManager; Name = Resources.BackgroundPreviewDefaultName; isGridVisible = parameters.Preferences.IsBackgroundGridVisible; active = parameters.Preferences.IsBackgroundPreviewActive; logger = parameters.Logger; RegisterEventHandlers(); TogglePanCommand = new DelegateCommand(TogglePan, CanTogglePan); ToggleOrbitCommand = new DelegateCommand(ToggleOrbit, CanToggleOrbit); ToggleCanNavigateBackgroundCommand = new DelegateCommand(ToggleCanNavigateBackground, CanToggleCanNavigateBackground); ZoomToFitCommand = new DelegateCommand(ZoomToFit, CanZoomToFit); CanBeActivated = true; }
protected Watch3DViewModelBase(Watch3DViewModelStartupParams parameters) { model = parameters.Model; scheduler = parameters.Scheduler; preferences = parameters.Preferences; logger = parameters.Logger; engineManager = parameters.EngineControllerManager; renderPackageFactory = parameters.RenderPackageFactory; viewModel = parameters.ViewModel; renderPackageFactoryViewModel = parameters.RenderPackageFactoryViewModel; Active = parameters.Preferences.IsBackgroundPreviewActive; Name = parameters.Name; logger = parameters.Logger; RegisterEventHandlers(); TogglePanCommand = new DelegateCommand(TogglePan, CanTogglePan); ToggleOrbitCommand = new DelegateCommand(ToggleOrbit, CanToggleOrbit); ToggleCanNavigateBackgroundCommand = new DelegateCommand(ToggleCanNavigateBackground, CanToggleCanNavigateBackground); }
private void RegisterWorkspaceEventHandlers(IDynamoModel model) { model.WorkspaceAdded += OnWorkspaceAdded; model.WorkspaceRemoved += OnWorkspaceRemoved; model.WorkspaceOpening += OnWorkspaceOpening; foreach (var ws in model.Workspaces) { ws.Saving += OnWorkspaceSaving; ws.NodeAdded += OnNodeAddedToWorkspace; ws.NodeRemoved += OnNodeRemovedFromWorkspace; foreach (var node in ws.Nodes) { node.PropertyChanged += OnNodePropertyChanged; node.RenderPackagesUpdated += OnRenderPackagesUpdated; } } }
private void UnregisterModelEventHandlers(IDynamoModel model) { model.WorkspaceCleared -= OnWorkspaceCleared; model.ShutdownStarted -= OnModelShutdownStarted; }
private void UnregisterWorkspaceEventHandlers(IDynamoModel model) { model.WorkspaceAdded -= OnWorkspaceAdded; model.WorkspaceRemoved -= OnWorkspaceRemoved; model.WorkspaceOpening -= OnWorkspaceOpening; foreach (var ws in model.Workspaces) { ws.Saving -= OnWorkspaceSaving; } }
private void OnModelShutdownStarted(IDynamoModel dynamoModel) { UnregisterEventHandlers(); OnShutdown(); }
private void RegisterModelEventhandlers(IDynamoModel dynamoModel) { dynamoModel.WorkspaceCleared += OnWorkspaceCleared; dynamoModel.ShutdownStarted += OnModelShutdownStarted; dynamoModel.EvaluationCompleted += OnEvaluationCompleted; dynamoModel.PropertyChanged += OnModelPropertyChanged; }
/// <summary> /// The DefaultWatch3DViewModel is used in contexts where a complete rendering environment /// cannot be established. Typically, this is machines that do not have GPUs, or do not /// support DirectX 10 feature levels. For most purposes, you will want to use a <see cref="HelixWatch3DViewModel"/> /// </summary> /// <param name="parameters">A Watch3DViewModelStartupParams object.</param> public DefaultWatch3DViewModel(Watch3DViewModelStartupParams parameters) { model = parameters.Model; scheduler = parameters.Scheduler; preferences = parameters.Preferences; logger = parameters.Logger; engineManager = parameters.EngineControllerManager; Name = Resources.BackgroundPreviewDefaultName; isGridVisible = parameters.Preferences.IsBackgroundGridVisible; logger = parameters.Logger; RegisterEventHandlers(); TogglePanCommand = new DelegateCommand(TogglePan, CanTogglePan); ToggleOrbitCommand = new DelegateCommand(ToggleOrbit, CanToggleOrbit); ToggleCanNavigateBackgroundCommand = new DelegateCommand(ToggleCanNavigateBackground, CanToggleCanNavigateBackground); ZoomToFitCommand = new DelegateCommand(ZoomToFit, CanZoomToFit); CanBeActivated = true; }
protected Watch3DViewModelBase(Watch3DViewModelStartupParams parameters) { model = parameters.Model; scheduler = parameters.Scheduler; preferences = parameters.Preferences; logger = parameters.Logger; engineManager = parameters.EngineControllerManager; renderPackageFactory = parameters.RenderPackageFactory; viewModel = parameters.ViewModel; renderPackageFactoryViewModel = parameters.RenderPackageFactoryViewModel; Active = parameters.Preferences.IsBackgroundPreviewActive; Name = parameters.Name; logger = parameters.Logger; RegisterEventHandlers(); TogglePanCommand = new DelegateCommand(TogglePan, CanTogglePan); ToggleOrbitCommand = new DelegateCommand(ToggleOrbit, CanToggleOrbit); ToggleCanNavigateBackgroundCommand = new DelegateCommand(ToggleCanNavigateBackground, CanToggleCanNavigateBackground); }
protected Watch3DViewModelBase(Watch3DViewModelStartupParams parameters) { model = parameters.Model; scheduler = parameters.Scheduler; preferences = parameters.Preferences; logger = parameters.Logger; engineManager = parameters.EngineControllerManager; renderPackageFactory = parameters.RenderPackageFactory; viewModel = parameters.ViewModel; renderPackageFactoryViewModel = parameters.RenderPackageFactoryViewModel; Active = parameters.IsActiveAtStart; Name = parameters.Name; logger = parameters.Logger; RegisterEventHandlers(); }
private void OnModelShutdownStarted(IDynamoModel dynamoModel) { UnregisterEventHandlers(); OnShutdown(); }
private void UnregisterModelEventHandlers(IDynamoModel model) { model.WorkspaceCleared -= OnWorkspaceCleared; model.ShutdownStarted -= OnModelShutdownStarted; }