public void Execute(IDungeonMasterApp dungeonMasterApp, ChatMessage chatMessage)
        {
            DamageHealthChange damageHealthChange = new DamageHealthChange();

            damageHealthChange.DamageHealth = healthDamageValue;
            dungeonMasterApp.ApplyDamageHealthChange(damageHealthChange);
        }
        public void Execute(IDungeonMasterApp dungeonMasterApp, ChatMessage chatMessage)
        {
            DamageHealthChange damageHealthChange = new DamageHealthChange();

            damageHealthChange.DamageHealth = healthDamageValue;
            if (TargetPlayer == null)
            {
                damageHealthChange.PlayerIds.Add(int.MaxValue);
            }
            else
            {
                int playerId = dungeonMasterApp.GetPlayerIdFromName(TargetPlayer);
                if (playerId != -1)
                {
                    damageHealthChange.PlayerIds.Add(playerId);
                }
            }
            dungeonMasterApp.ApplyDamageHealthChange(damageHealthChange);
        }