/// <summary> /// Constructor /// </summary> public ResetManager( IAutoTracker autoTracker, IBossPlacementDictionary bossPlacements, IConnectionCollection connections, IDropdownDictionary dropdowns, IItemDictionary items, ILocationDictionary locations, IPinnedLocationCollection pinnedLocations, IPrizePlacementDictionary prizePlacements, IUndoRedoManager undoRedoManager) { _autoTracker = autoTracker; _bossPlacements = bossPlacements; _connections = connections; _dropdowns = dropdowns; _items = items; _locations = locations; _pinnedLocations = pinnedLocations; _prizePlacements = prizePlacements; _undoRedoManager = undoRedoManager; }
/// <summary> /// Constructor /// </summary> /// <param name="dropdownDictionary"> /// The dropdown dictionary. /// </param> /// <param name="factory"> /// The factory for creating new dropdown controls. /// </param> public DropdownVMFactory( IDropdownDictionary dropdownDictionary, IDropdownVM.Factory factory) { _dropdownDictionary = dropdownDictionary; _factory = factory; }