/// <summary>
 /// Constructor
 /// </summary>
 public ResetManager(
     IAutoTracker autoTracker, IBossPlacementDictionary bossPlacements, IConnectionCollection connections,
     IDropdownDictionary dropdowns, IItemDictionary items, ILocationDictionary locations,
     IPinnedLocationCollection pinnedLocations, IPrizePlacementDictionary prizePlacements,
     IUndoRedoManager undoRedoManager)
 {
     _autoTracker     = autoTracker;
     _bossPlacements  = bossPlacements;
     _connections     = connections;
     _dropdowns       = dropdowns;
     _items           = items;
     _locations       = locations;
     _pinnedLocations = pinnedLocations;
     _prizePlacements = prizePlacements;
     _undoRedoManager = undoRedoManager;
 }
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="dropdownDictionary">
 /// The dropdown dictionary.
 /// </param>
 /// <param name="factory">
 /// The factory for creating new dropdown controls.
 /// </param>
 public DropdownVMFactory(
     IDropdownDictionary dropdownDictionary, IDropdownVM.Factory factory)
 {
     _dropdownDictionary = dropdownDictionary;
     _factory            = factory;
 }