public static object GetAcceptInvitationForm(
            NancyContext context,
            IDocumentSession documentSession,
            string invitationCode)
        {
            context.Ensure("context");
            documentSession.Ensure("documentSession");

            if (!context.IsSignedUp())
                return 403;

            var playerInvitation = documentSession.GetPlayerInvitationByCode(invitationCode);
            if (playerInvitation == null || playerInvitation.Used)
                return 404;

            var room = documentSession.GetRoomById(playerInvitation.RoomId);
            if (room == null)
                return 404;

            return new AcceptInvitationFormResponse(room, invitationCode);
        }
Exemple #2
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        public static object PostPlayer(
            NancyContext context,
            IDocumentSession documentSession,
            IMailSender mailSender,
            string roomSlug,
            string invitationCode,
            string characterName,
            string characterAvatarUrl)
        {
            context.Ensure("context");
            documentSession.Ensure("documentSession");
            mailSender.Ensure("mailSender");

            if (string.IsNullOrEmpty(roomSlug))
                return 404;

            if (!context.IsSignedUp())
                return 403;

            var room = documentSession.GetRoomBySlug(roomSlug);
            if (room == null)
                return 404;

            var currentMember = context.GetCurrentMember(documentSession);
            Debug.Assert(currentMember != null, "`requireSignedUp()` should ensure a current member.");

            var errors = new List<string>();

            errors.AddRange(fn.ValidateRequired("Invitation code", invitationCode));
            var playerInvitation = documentSession.GetPlayerInvitationByCode(invitationCode);
            if (playerInvitation == null)
                errors.Add("The invitation code is not valid.");

            if (playerInvitation != null && playerInvitation.Used)
                errors.Add("The invitation code has already been used.");

            errors.AddRange(fn.ValidateRequired("Character Name", characterName));
            errors.AddRange(fn.ValidateLength("Character Name", characterName, 64));
            errors.AddRange(fn.ValidateFormat("Character Name", characterName, new Regex("^[a-z][a-z0-9 .'-]+$", RegexOptions.IgnoreCase)));

            if (!string.IsNullOrEmpty(characterAvatarUrl))
                errors.AddRange(fn.ValidateUrl("Avatar URL", characterAvatarUrl));

            var existingPlayer = room.Players.FirstOrDefault(p => p.CharacterName.Equals(characterName, StringComparison.OrdinalIgnoreCase));
            if (existingPlayer != null)
                errors.Add(Strings.NotAvailable("character name", characterName));

            if (errors.Count > 0)
                return context.ModelWithStatus(new AcceptInvitationFormResponse(room, invitationCode, characterName, characterAvatarUrl, errors), 400);

            var player = new Player
            {
                CharacterAvatarUrl = characterAvatarUrl,
                CharacterName = characterName,
                MemberAlias = currentMember.Alias,
                MemberId = currentMember.Id,
                MemberEmailAddress = currentMember.EmailAddress,
                RoomId = room.Id
            };

            room.Players.Add(player);

            documentSession.UpdatePlayerInvitation(playerInvitation.Id, used: true);

            string text = Strings.Format("{0} joined the room as {1}.", player.MemberAlias, player.CharacterName);
            documentSession.CreatePost(mailSender, room.Id, currentMember.Id, null, null, "system", text);

            return context.Redirect(Paths.Room(room.Slug));
        }