Exemple #1
0
        public void Dispose()
        {
            meshDataBuffer.Dispose();
            meshDataStream.Dispose();

            dispatchcer.Dispose();
            renderer.Dispose();
        }
        public void Dispose()
        {
            perVertexBuffer.Dispose();
            perVertexSkinBuffer.Dispose();
            perVertexStream.Dispose();

            indexBuffer.Dispose();
            indexCountBuffer.Dispose();

            if (edgeLengthBuffer != null)
            {
                edgeLengthBuffer.Dispose();
            }
            if (tensionBuffer != null)
            {
                tensionBuffer.Dispose();
            }

            dispatchcer.Dispose();
            renderer.Dispose();
        }