public static void SendPlanInformation(this IDiscordRestApi discordRestApi, ulong discordId, ulong duserId, string priorityState, TimeSpan Remining) { try { RestGuildUser usr = null; RestGuild gld = null; string namefor = ""; string priorityId = ""; string title = "? Updated"; if (priorityState == "User") { usr = discordRestApi.GetGuildUserAsync(discordId, duserId).Result; namefor = $"{usr?.Username}#{usr?.Discriminator}"; priorityId = $"{priorityState}-{usr.Id}"; title = $"INDIVIDUAL PLAN IS UPDATED"; } else if (priorityState == "Guild") { gld = discordRestApi.GetApi.GetGuildAsync(discordId).Result; usr = gld?.GetOwnerAsync().Result; namefor = $"{gld?.Name}"; priorityId = $"{priorityState}-{gld.Id}"; title = $"PRO PLAN IS UPDATED"; } DateTime dtx = new DateTime(); dtx = dtx.Add(Remining); EmbedBuilder embed = new EmbedBuilder() { Author = new EmbedAuthorBuilder() { IconUrl = discordRestApi.GetApi.CurrentUser.GetAvatarUrl(), Name = discordRestApi.GetApi.CurrentUser.Username }, Color = Color.Green, Title = title }; embed.Description += $"Type: **{priorityState}**\n" + $"Name: {namefor}\n" + $"Expires In: **{dtx.Year - 1}**Years **{dtx.Month - 1}**Months **{dtx.Day - 1}**days **{dtx.Hour}**hours\n"; embed.Description += "\n\n"; try { RestDMChannel dm = usr.GetOrCreateDMChannelAsync().Result; Embed bembed = embed.Build(); RestUserMessage msg = dm.SendMessageAsync(string.Empty, false, bembed).Result; dm.CloseAsync().Wait(); } catch (Exception e) { } } catch (Exception ee) { throw ee; } }
public PullMessage(IDiscordRestApi discordApi, IRedisService redisService) : base("AutoDiscordMsgRemove", redisService) { DiscordApi = discordApi; DelayRetry = new TimeSpan(0, 0, 0, 1, 0); DelayAfterError = new TimeSpan(0, 0, 2); DelayOnSucceed = DelayRetry; OnException += PullMessage_OnException; OnAction += PullMessage_OnAction; }
public PullVerifyRequest(IEpicFriendListApi fapilst, BotContext context, IDiscordRestApi discordApi, IRedisService redisService) : base("ProfileVerificationQueue", redisService) { DiscordApi = discordApi; Context = context; FriendListApi = fapilst; DelayRetry = new TimeSpan(0, 0, 0, 0, 250); DelayAfterError = new TimeSpan(0, 0, 1); DelayOnSucceed = DelayRetry; OnException += PullMessage_OnException; OnAction += PullMessage_OnAction; }
/// <summary> /// Initializes a new instance of the <see cref="Context"/> class. /// </summary> /// <param name="client"> /// The client param. /// </param> /// <param name="message"> /// The message param. /// </param> /// <param name="queueManager"></param> public Context(DiscordShardedClient client, SocketUserMessage message, IFTNPowerRepository fTNPowerRepository, IDiscordRestApi discordRestApi) : base(client, message) { DiscordRestApi = discordRestApi; Repo = fTNPowerRepository; GuildConfig = Repo.Guild.AddOrGetGuildConfig(Guild.Id.ToString()); DiscordUser = Repo.User.AddOrGetUserAsync(User.Id.ToString(), Guild.Id.ToString()).Result; AccountPowerLevel = 1; if (DiscordUser.IsValidName) { if (DiscordUser.GameUserMode == GameUserMode.PVE) { var pveuser = Repo.Db <FortnitePVEProfile>() .Where(f => f.EpicId == DiscordUser.EpicId) .Select(x => new { x.PlayerName, x.EpicId, x.AccountPowerLevel }) .FirstOrDefault(); PlayerName = pveuser?.PlayerName; if (pveuser != null) { AccountPowerLevel = Model.Utils.GetIntegerPower(pveuser.AccountPowerLevel); } else { AccountPowerLevel = 0; } } else { var pvpUser = Repo.Db <FortnitePVPProfile>() .Where(f => f.EpicId == DiscordUser.EpicId) .FirstOrDefault(); PlayerName = pvpUser?.PlayerName; TotalPVPRankedWins = pvpUser.PvpCurrentModeWins(DiscordUser.GameUserMode); } } else { PlayerName = null; } }
public UserUpdater(IFTNPowerRepository fTNPowerRepository, IDiscordRestApi discordApi, Fortnite.Api.IEpicApi epicApi) { Repo = fTNPowerRepository; DiscordApi = discordApi; EpicApi = epicApi; }
public PriorityManager(IDiscordRestApi discordRestApi, IFTNPowerRepository fTNPowerRepository, IJsonStringLocalizer translation) { DiscordRestApi = discordRestApi; Translation = translation; Repo = fTNPowerRepository; }