public void OnDisconnected(IDisconnectedEvent disconnectedEvent) { Increment(); _inner.OnDisconnected(disconnectedEvent); }
public void OnDisconnected(IDisconnectedEvent disconnectedEvent) { _state.OnEvent(disconnectedEvent); }
public void OnDisconnected(IDisconnectedEvent disconnectedEvent) { EnqueueEvent(disconnectedEvent); }
public void OnDisconnected(IDisconnectedEvent disconnectedEvent) { _eventHandler.OnDisconnected(disconnectedEvent); }
public void OnDisconnected(IDisconnectedEvent disconnectedEvent) { ForAll((h) => h.OnDisconnected(disconnectedEvent)); }
public void OnDisconnected(IDisconnectedEvent disconnectedEvent) { }