public PlayerControls( IDirectionControl movement, DigitalFilterControl jump, DigitalFilterControl fire, DigitalFilterControl pause) { this.movement = movement; this.jump = jump; this.fire = fire; this.pause = pause; }
public NavigationControl(IMovementControl movementControl, IDirectionControl directionControl, ILogger logger) { _movementControl = movementControl; _directionControl = directionControl; _logger = logger; }