void Start()
 {
     thisSceneController = InspectorAssignmentSceneController as IDictionarySupport;
     if (StatusCheck())
     {
         IconeChange();
     }
 }
Exemple #2
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 public void OpenBuyWindow(string name, GameObject _button)
 {
     thisSceneController = InspectorAssignmentSceneController as IDictionarySupport;
     BuyWindowOpen?.Invoke();
     BuyWindowBlur.SetActive(true);
     blurTransparencyChange.ButtonClicked = true;
     Name           = name;
     Price          = thisSceneController.PriceDictionary.GetPrice(name);
     PriceText.text = $"{Price.ToString()} points";
     Button         = _button;
     pauseButton.PauseButtonClicked += CloseBuyWindow;
 }
Exemple #3
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 public void Start()
 {
     thisSceneController = InspectorAssignmentSceneController as IDictionarySupport;
 }
Exemple #4
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 public void Start()
 {
     thisSceneController = InspectorAssignmentSceneController as IDictionarySupport;
     ButtonName          = gameObject.name;
 }