public MaxPowerService(IDestiny2 destiny, IManifest manifest, IOptions <BungieSettings> bungie, ILogger <MaxPowerService> logger) { _destiny = destiny; _manifest = manifest; _bungie = bungie; _logger = logger; }
public ChargedWithLight(IDestiny2 destiny, IManifest manifest, IHttpContextAccessor contextAccessor, IOptions <BungieSettings> bungie) { _destiny = destiny; _manifest = manifest; _contextAccessor = contextAccessor; _baseUrl = bungie.Value.BaseUrl; }
public WeaponMods(IManifest manifest, IDestiny2 destiny2, IHttpContextAccessor contextAccessor, ILogger <WeaponMods> logger) { _manifest = manifest; _destiny2 = destiny2; _contextAccessor = contextAccessor; _logger = logger; }
public AccountController(IDestiny2 destiny2, IHttpContextAccessor contextAccessor, IOptions <BungieSettings> bungie, ILogger <AccountController> logger) { _destiny2 = destiny2; _contextAccessor = contextAccessor; _bungie = bungie.Value; _logger = logger; }
public void SetupServices() { if (destinyApi != null && oauthManager != null) { return; } destinyApi = App.provider.GetService(typeof(IDestiny2)) as IDestiny2; oauthManager = App.provider.GetService(typeof(OAuthManager)) as OAuthManager; }
public AccountController(IDestiny2 destiny, IManifest manifest, IMaxPowerService maxPower, IRecommendations recommendations, IHttpContextAccessor contextAccessor, IOptions <BungieSettings> bungie, ILogger <AccountController> logger) { _destiny = destiny; _manifest = manifest; _maxPower = maxPower; _recommendations = recommendations; _contextAccessor = contextAccessor; _bungie = bungie; _logger = logger; }
public ItemFactory(IDestiny2 destiny2, IOptions <BungieSettings> bungie, IHttpContextAccessor contextAccessor, ISocketFactory socketFactory, IStatFactory statFactory, IPerkFactory perkFactory, IManifestCache cache) { _destiny2 = destiny2; _bungie = bungie.Value; _contextAccessor = contextAccessor; _socketFactory = socketFactory; _statFactory = statFactory; _perkFactory = perkFactory; _cache = cache; }
public CharacterController(IDestiny2 destiny2, IManifest manifest, IOptions <BungieSettings> bungie, IItemFactory itemFactory, IPerkFactory perkFactory, IHttpContextAccessor contextAccessor, ILogger <CharacterController> logger) { _destiny2 = destiny2; _manifest = manifest; _bungie = bungie.Value; _itemFactory = itemFactory; _perkFactory = perkFactory; _contextAccessor = contextAccessor; _logger = logger; }
public CharacterController(IDestiny2 destiny, IMaxPowerService maxPower, IManifest manifest, IRecommendations recommendations, Affinitization affinitization, ItemService itemService, IHttpContextAccessor contextAccessor, IOptions <BungieSettings> bungie, ILogger <CharacterController> logger) { _destiny = destiny; _maxPower = maxPower; _manifest = manifest; _recommendations = recommendations; _affinitization = affinitization; _itemService = itemService; _contextAccessor = contextAccessor; _bungie = bungie; _logger = logger; }
public ManifestDownloader(IDestiny2 destiny, ILogger <ManifestDownloader> logger) { _destiny = destiny; _logger = logger; }
public ItemController(IDestiny2 destiny2, IItemFactory itemFactory) { _itemFactory = itemFactory; }