protected override void OnStartup() { Console.WriteLine(TAG + "OnStartup"); commandSessionStack = new Stack <RpiCommandSession>(); m_DespatchServer = this.Bootstrap.GetServerByName("App") as IDespatchServer; base.OnStartup(); }
protected override void OnStartup() { Console.WriteLine(TAG + "OnStartup"); rpiSessionStack = new Stack <RpiSession>(); m_DespatchServer = Bootstrap.GetServerByName("App") as IDespatchServer; base.OnStartup(); //10S执行一次该函数 //tr = new Timer(new TimerCallback(setF), this, 0, 100000); }
protected override void OnStartup() { Console.WriteLine(TAG + "OnStartup"); appSessionStack = new Stack <MyAppSession>(); //这个地方的服务器的名字是配置文件中服务器实例的名字 //并将这个服务器向上转型变成接口 m_DespatchServer = this.Bootstrap.GetServerByName("Rpi") as IDespatchServer; cm_DespatchServer = this.Bootstrap.GetServerByName("RpiCommand") as IDespatchServer; base.OnStartup(); }
protected override void OnStartup() { m_DespatchServer = SocketServerManager.GetServerByName("ServerB") as IDespatchServer; base.OnStartup(); }
protected override void OnStartup() { m_DespatchServer = this.Bootstrap.GetServerByName("ServerB") as IDespatchServer; base.OnStartup(); }
protected override void OnStarted() { m_DespatchServer = this.Bootstrap.GetServerByName("MyServerB") as IDespatchServer; base.OnStarted(); Console.WriteLine("服务器启动MyServerA"); }
protected override void OnStartup() { m_DespatchServer = this.Bootstrap.AppServers.FirstOrDefault(s => s.Name.Equals("ServerB", StringComparison.OrdinalIgnoreCase)) as IDespatchServer; base.OnStartup(); }
protected override void OnStarted() { m_DespatchServer = this.Bootstrap.GetServerByName("ServerB") as IDespatchServer; base.OnStarted(); }