public void SetCallbacks(IDefaultActionMapActions instance) { if (m_Wrapper.m_DefaultActionMapActionsCallbackInterface != null) { @Jump.started -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnJump; @Movement.started -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnMovement; @Dive.started -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnDive; @Dive.performed -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnDive; @Dive.canceled -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnDive; @Hit.started -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnHit; @Hit.performed -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnHit; @Hit.canceled -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnHit; @Interaction.started -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnInteraction; @Interaction.performed -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnInteraction; @Interaction.canceled -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnInteraction; @Aim.started -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnAim; @Aim.performed -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnAim; @Aim.canceled -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnAim; @PadAim.started -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnPadAim; @PadAim.performed -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnPadAim; @PadAim.canceled -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnPadAim; @Pause.started -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnPause; } m_Wrapper.m_DefaultActionMapActionsCallbackInterface = instance; if (instance != null) { @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Dive.started += instance.OnDive; @Dive.performed += instance.OnDive; @Dive.canceled += instance.OnDive; @Hit.started += instance.OnHit; @Hit.performed += instance.OnHit; @Hit.canceled += instance.OnHit; @Interaction.started += instance.OnInteraction; @Interaction.performed += instance.OnInteraction; @Interaction.canceled += instance.OnInteraction; @Aim.started += instance.OnAim; @Aim.performed += instance.OnAim; @Aim.canceled += instance.OnAim; @PadAim.started += instance.OnPadAim; @PadAim.performed += instance.OnPadAim; @PadAim.canceled += instance.OnPadAim; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; } }
public void SetCallbacks(IDefaultActionMapActions instance) { if (m_Wrapper.m_DefaultActionMapActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnMovement; @UpDown.started -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnUpDown; @UpDown.performed -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnUpDown; @UpDown.canceled -= m_Wrapper.m_DefaultActionMapActionsCallbackInterface.OnUpDown; } m_Wrapper.m_DefaultActionMapActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @UpDown.started += instance.OnUpDown; @UpDown.performed += instance.OnUpDown; @UpDown.canceled += instance.OnUpDown; } }