Exemple #1
0
        /// <summary>
        /// Setup the debugger after an instance has been started.
        /// </summary>
        public void OnInstanceStarted()
        {
            this.Emulator.AttachDebugger();

            IEmulationInstance emu   = this.Emulator.CurrentInstance;
            List <IHook>       hooks = new List <IHook>();

            foreach (IComponentInstance instance in emu.Components)
            {
                IDebuggable debuggable = instance as IDebuggable;
                if (debuggable == null)
                {
                    continue;
                }
                if (debuggable.SupportsDebugging == false)
                {
                    Debug.WriteLine(string.Format("Debugger: {0} does not support debugging", instance.Factory.Name));
                    continue;
                }
                debuggable.EnableDebugging();
                hooks.Add(debuggable.DebugHook);

                if (debuggable.DebugHook is IBiosHook)
                {
                    this.BiosHook = ( IBiosHook )debuggable.DebugHook;
                }
                else if (debuggable.DebugHook is ICpuHook)
                {
                    this.CpuHook = ( ICpuHook )debuggable.DebugHook;
                }
                else if (debuggable.DebugHook is IVideoHook)
                {
                    this.VideoHook = ( IVideoHook )debuggable.DebugHook;
                }
            }
            _hooks = hooks.ToArray();

            this.Controller = emu.Cpu.DebugController;

            if (_isAttached == false)
            {
                return;
            }

            _client.OnStarted(emu.Bios.Game, emu.Bios.BootStream);
        }