// These methods are not currently called by the Visual Studio debugger, so they don't need to be implemented int IDebugThread2.GetLogicalThread(IDebugStackFrame2 stackFrame, out IDebugLogicalThread2 logicalThread) { Debug.Fail("This function is not called by the debugger"); logicalThread = null; return(VSConstants.E_NOTIMPL); }
// These methods are not currently called by the Visual Studio debugger, so they don't need to be implemented public int GetLogicalThread(IDebugStackFrame2 stackFrame, out IDebugLogicalThread2 logicalThread) { logicalThread = null; Debug.Fail("This function is not called by the debugger"); return(E_NOTIMPL); }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// public int GetLogicalThread(IDebugStackFrame2 stackFrame, out IDebugLogicalThread2 logicalThread) { // // Gets the logical thread associated with this physical thread. Not implemented. // LoggingUtils.PrintFunction(); logicalThread = null; return(Constants.E_NOTIMPL); }
public int GetLogicalThread(IDebugStackFrame2 pStackFrame, out IDebugLogicalThread2 ppLogicalThread) { Log.Debug("Thread: GetLogicalThread"); ppLogicalThread = null; return(VSConstants.E_NOTIMPL); }
public int GetLogicalThread(IDebugStackFrame2 pStackFrame, out IDebugLogicalThread2 ppLogicalThread) { throw new NotImplementedException(); }
public int GetLogicalThread(IDebugStackFrame2 pStackFrame, out IDebugLogicalThread2 ppLogicalThread) { Log.Debug("Thread: GetLogicalThread"); ppLogicalThread = null; return VSConstants.E_NOTIMPL; }
int IDebugThread2.GetLogicalThread(IDebugStackFrame2 pStackFrame, out IDebugLogicalThread2 ppLogicalThread) { Debug.WriteLine("AD7ProgramNode: Entering GetLogicalThread"); throw new NotImplementedException(); }
int IDebugThread2.GetLogicalThread(IDebugStackFrame2 pStackFrame, out IDebugLogicalThread2 ppLogicalThread) { ppLogicalThread = null; return(VSConstants.E_NOTIMPL); }
public int GetLogicalThread(IDebugStackFrame2 pStackFrame, out IDebugLogicalThread2 ppLogicalThread) { ppLogicalThread = null; return(E_NOTIMPL); }
/// <summary> /// Debug engines do not implement this method. /// </summary> /// <param name="pStackFrame">An IDebugStackFrame2 object that represents the stack frame.</param> /// <param name="ppLogicalThread">Returns an IDebugLogicalThread2 interface that represents the associated logical thread. A debug engine implementation should set this to a null value.</param> /// <returns>Debug engine implementations always return E_NOTIMPL.</returns> public virtual int GetLogicalThread( IDebugStackFrame2 pStackFrame, out IDebugLogicalThread2 ppLogicalThread ) { Logger.Debug( string.Empty ); ppLogicalThread = null; return VSConstants.E_NOTIMPL; }
/// <summary> /// Debug engines do not implement this method. /// </summary> /// <param name="pStackFrame">An IDebugStackFrame2 object that represents the stack frame.</param> /// <param name="ppLogicalThread">Returns an IDebugLogicalThread2 interface that represents the associated logical thread. A debug engine implementation should set this to a null value.</param> /// <returns>Debug engine implementations always return E_NOTIMPL.</returns> public virtual int GetLogicalThread(IDebugStackFrame2 pStackFrame, out IDebugLogicalThread2 ppLogicalThread) { Logger.Debug(string.Empty); ppLogicalThread = null; return(VSConstants.E_NOTIMPL); }
public int GetLogicalThread(IDebugStackFrame2 stackFrame, out IDebugLogicalThread2 logicalThread) { logicalThread = null; return(VSConstants.E_NOTIMPL); }
int IDebugThread2.GetLogicalThread(IDebugStackFrame2 pStackFrame, out IDebugLogicalThread2 ppLogicalThread) { ppLogicalThread = null; return VSConstants.E_NOTIMPL; }
// These methods are not currently called by the Visual Studio debugger, so they don't need to be implemented int IDebugThread2.GetLogicalThread(IDebugStackFrame2 stackFrame, out IDebugLogicalThread2 logicalThread) { Debug.Fail("This function is not called by the debugger"); logicalThread = null; return Constants.E_NOTIMPL; }
public int GetLogicalThread(IDebugStackFrame2 pStackFrame, out IDebugLogicalThread2 ppLogicalThread) { DLog.Debug(DContext.VSDebuggerComCall, "IDebugThread2.GetLogicalThread"); throw new NotImplementedException(); }
public int GetLogicalThread(IDebugStackFrame2 pStackFrame, out IDebugLogicalThread2 ppLogicalThread) { DebugHelper.TraceEnteringMethod(); ppLogicalThread = null; return(VSConstants.E_NOTIMPL); }