Exemple #1
0
        public void LoadLevel(string level, Action <string> over)
        {
            IDataNode tmpAssetManager = GetInstence <IDataNode>("", "AssetManager", new Dictionary <string, object>()
            {
                { "Identify", level }
            });
            IDataNode tmpScriptManager = GetInstence <IDataNode>("", "ScriptManager", new Dictionary <string, object>()
            {
                { "Identify", level }
            });
            IDataNode tmpGameObjectManager = GetInstence <IDataNode>("", "GameObjectManager", new Dictionary <string, object>()
            {
                { "Identify", level }
            });

            if (level == AppConst.RootLevel)
            {
                assetManager      = tmpAssetManager;
                scriptManager     = tmpScriptManager;
                gameObjectManager = tmpGameObjectManager;
            }
            else
            {
                assetManager.AddNode(tmpAssetManager);
                scriptManager.AddNode(tmpScriptManager);
                gameObjectManager.AddNode(tmpGameObjectManager);
            }

            LoadLevelState.TmpReductionStateEvent = over;
            LoadLevelState.ChangeState(level);
        }