Exemple #1
0
 public HitPointsService(CharactersRepository repo, IDiceService diceService, IDamageService damageService, IHealService healService)
 {
     _repo          = repo;
     _diceService   = diceService;
     _damageService = damageService;
     _healService   = healService;
 }
 public ClaimsController(IClaimService claimsService, IPolicyService policyService, IDamageService damageService, UserManager <ApplicationUser> userManager)
 {
     this.claimsService = claimsService;
     this.policyService = policyService;
     this.damageService = damageService;
     this.userManager   = userManager;
 }
 public DamageRequestController()
 {
     var dbfactory = new DatabaseFactory();
      _IDamageService = new DamageService(new InvDamageRepository(dbfactory),
         new NotificationRepository(dbfactory),
         new NotificationDetailRepository(dbfactory),
         new InvDamageApprovalRepository(dbfactory), new UnitOfWork(dbfactory));
     _IDamageDetailService = new DamageDetailService(new InvDamageDetailRepository(dbfactory), new UnitOfWork(dbfactory));
     _SecCompanyService = new SecCompanyService(new SecCompanyRepository(dbfactory), new UnitOfWork(dbfactory));
     _officeService = new OfficeService(new OfficeRepository(dbfactory), new UnitOfWork(dbfactory));
     _hrmEmployeeService = new HrmEmployeeService(new HrmEmployeeRepository(dbfactory), new UnitOfWork(dbfactory));
 }
        public DamageController()
        {
            var dbfactory = new DatabaseFactory();
            _DamageService = new DamageService(new InvDamageRepository(dbfactory),
                new NotificationRepository(dbfactory),
                new NotificationDetailRepository(dbfactory),
                new InvDamageApprovalRepository(dbfactory), new UnitOfWork(dbfactory));
            _approvalController = new ApprovalController<InvDamageApproval, InvDamage>(_DamageService);

            _SecCompanyService = new SecCompanyService(new SecCompanyRepository(dbfactory), new UnitOfWork(dbfactory));
            _DamageDetailService = new DamageDetailService(new InvDamageDetailRepository(dbfactory), new UnitOfWork(dbfactory));

            //approval controller - to control all approvals
        }
        public DemoDamagesViewModel(DialogService dialogService, IDamageService damageService)
        {
            _dialogService = dialogService;
            _damageService = damageService;

            TeamSelectors.Add(new ComboboxSelector("CT", Properties.Resources.CounterTerrorists));
            TeamSelectors.Add(new ComboboxSelector("T", Properties.Resources.Terrorists));

            if (IsInDesignMode)
            {
                Application.Current.Dispatcher.Invoke(async() =>
                {
                    await LoadDatas(new List <long>(), new List <int>());
                });
            }
        }
 public DamagesController(IDamageService damagesService)
 {
     this.damagesService = damagesService;
 }
Exemple #7
0
 public DamageListController(DataContext context, IDamageService damageService, IMapper mapper)
 {
     this.context       = context;
     this.mapper        = mapper;
     this.damageService = damageService;
 }
 /// <summary>
 /// Constructor for the controller that sets a context for each of the services.
 /// Which service is passed is controlled by the Enviornment in the startup
 /// </summary>
 /// <seealso cref="Startup"/>
 /// <param name="damService">Either fake or live AI Damage Service</param>
 /// <param name="veService">Either fake or live Back End Service</param>
 /// <param name="blService">Either fake or live blob stroage service</param>
 public ClockController(IDamageService damService, IBEService veService, IBlobService blService)
 {
     _damageService  = damService;
     _vehicleService = veService;
     _blobService    = blService;
 }
		public DemoDamagesViewModel(DialogService dialogService, IDamageService damageService)
		{
			_dialogService = dialogService;
			_damageService = damageService;

			TeamSelectors.Add(new ComboboxSelector("CT", "Counter-Terrorists"));
			TeamSelectors.Add(new ComboboxSelector("T", "Terrorists"));

			if (IsInDesignMode)
			{
				Application.Current.Dispatcher.Invoke(async () =>
				{
					await LoadDatas(new List<long>(), new List<int>());
				});
			}
		}
 public FightManager(ITextService textService, ICreatureService creatureService)
 {
     _textService    = textService;
     CreatureService = creatureService;
     _damageService  = new DamageService();
 }