public static D3DXEFFECT_DESC?GetDesc(this ID3DXEffectCompiler compiler) { VerifyNonNullArgument( compiler, "compiler"); var desc = default(D3DXEFFECT_DESC); return(Succeeded(compiler.GetDesc(out desc)) ? (D3DXEFFECT_DESC?)desc : null); }
public static CompiledShader CompileShader( this ID3DXEffectCompiler compiler, string function, string profile, CompilerOptions option) { VerifyNonNullArgument( compiler, "compiler"); return(CompileShader( compiler as ID3DXEffectCompilerCustom, function, profile, option)); }
public static ParameterInfo GetParameter( this ID3DXEffectCompiler compiler, IntPtr targetHandle, int paramIndex) { VerifyNonNullArgument( compiler, "compiler"); var paramHandle = compiler.GetParameter( targetHandle, (uint)paramIndex); var paramDesc_ = compiler.GetParameterDesc(paramHandle); if (!paramDesc_.HasValue) { return(null); } var paramDesc = paramDesc_.Value; var annotations = from annotationIndex in Enumerable.Range( 0, (int)paramDesc.Annotations) let annotationHandle = compiler.GetAnnotation( paramHandle, (uint)annotationIndex) let annotation = annotationHandle == IntPtr.Zero ? String.Empty : Marshal.PtrToStringAnsi(annotationHandle) select annotation; return(new ParameterInfo { Annotations = annotations.ToArray(), Bytes = (int)paramDesc.Bytes, Class = paramDesc.Class.ToParameterClass(), Columns = (int)paramDesc.Columns, Elements = (int)paramDesc.Elements, Flags = paramDesc.Flags.ToParameterFlags(), Name = paramDesc.Name.ReadAsAnsiString(), Rows = (int)paramDesc.Rows, Semantic = paramDesc.Semantic.ReadAsAnsiString(), StructMembers = (int)paramDesc.StructMembers, Type = paramDesc.Type.ToParameterType(), }); }
public static D3DXPARAMETER_DESC?GetParameterDesc( this ID3DXEffectCompiler compiler, IntPtr parameterHandle) { VerifyNonNullArgument( compiler, "compiler"); var desc = default(D3DXPARAMETER_DESC); return(Succeeded( compiler.GetParameterDesc( parameterHandle, out desc)) ? (D3DXPARAMETER_DESC?)desc : null); }
public static D3DXFUNCTION_DESC?GetFunctionDesc( this ID3DXEffectCompiler compiler, IntPtr functionHandle) { VerifyNonNullArgument( compiler, "compiler"); var desc = default(D3DXFUNCTION_DESC); return(Succeeded( compiler.GetFunctionDesc( functionHandle, out desc)) ? (D3DXFUNCTION_DESC?)desc : null); }