Exemple #1
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 public void PSSetSamplers([NativeTypeName("UINT")] uint StartSlot, [NativeTypeName("UINT")] uint NumSamplers, [NativeTypeName("ID3D10SamplerState *const *")] ID3D10SamplerState **ppSamplers)
 {
     ((delegate * unmanaged <ID3D10Device *, uint, uint, ID3D10SamplerState **, void>)(lpVtbl[6]))((ID3D10Device *)Unsafe.AsPointer(ref this), StartSlot, NumSamplers, ppSamplers);
 }
Exemple #2
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 public int GetSampler([NativeTypeName("UINT")] uint Index, ID3D10SamplerState **ppSampler)
 {
     return(((delegate * unmanaged <ID3D10EffectSamplerVariable *, uint, ID3D10SamplerState **, int>)(lpVtbl[25]))((ID3D10EffectSamplerVariable *)Unsafe.AsPointer(ref this), Index, ppSampler));
 }
Exemple #3
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 public int CreateSamplerState([NativeTypeName("const D3D10_SAMPLER_DESC *")] D3D10_SAMPLER_DESC *pSamplerDesc, ID3D10SamplerState **ppSamplerState)
 {
     return(((delegate * unmanaged <ID3D10Device *, D3D10_SAMPLER_DESC *, ID3D10SamplerState **, int>)(lpVtbl[86]))((ID3D10Device *)Unsafe.AsPointer(ref this), pSamplerDesc, ppSamplerState));
 }
 public HRESULT GetSampler(uint Index, ID3D10SamplerState **ppSampler)
 {
     return(((delegate * unmanaged <ID3D10EffectSamplerVariable *, uint, ID3D10SamplerState **, int>)(lpVtbl[25]))((ID3D10EffectSamplerVariable *)Unsafe.AsPointer(ref this), Index, ppSampler));
 }