/// <summary>
 ///     Initialises a new instance of the <see cref="Effect"/> class.
 /// </summary>
 /// <param name="api">The core Chaos Engine API.</param>
 protected Effect(ICoreChaosAPI api)
 {
     ChaosApi = api;
 }
 public PlayerTeleportToWorldSpawn(ICoreChaosAPI api) : base(api)
 {
 }