/// <summary> /// Applies a rotation transformation /// </summary> /// <param name='angle'> /// Angle in degrees /// </param> /// <remarks> /// Modifies the current transformation matrix (CTM) by rotating the user-space axes by angle degrees. /// The rotation of the axes takes places after any existing transformation of user space. /// The rotation direction for positive angles is from the positive X axis toward the positive Y axis. /// </remarks> public void Rotate(double angle) { handler.Rotate(Backend, angle); }