public void AttachConnector(IConnector connector)
 {
     if(connector == null)
         return;
     //only attach'm if not already present and not the parent
     if(!attachedConnectors.Contains(connector) && connector!=attachedTo)
     {
         connector.DetachFromParent();
         attachedConnectors.Add(connector);
         //make sure the attached connector is centered at this connector
         connector.Point = this.point;
         connector.AttachedTo = this;
     }
 }
Exemple #2
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 /// <summary>
 /// Attaches the given connector to this connector.
 /// <remarks>The method will remove a previous binding, if any, before creating the attachment. This method prohibits mutliple identical connections;
 /// you can attach a connector only once.
 /// </remarks>
 /// </summary>
 /// <param name="connector"></param>
 public void AttachConnector(IConnector connector)
 {
     if (connector == null || !Enabled)
     {
         return;
     }
     //only attach'm if not already present and not the parent
     if (!attachedConnectors.Contains(connector) && connector != attachedTo)
     {
         connector.DetachFromParent();
         attachedConnectors.Add(connector);
         //make sure the attached connector is centered at this connector
         connector.Point      = this.mPoint;
         connector.AttachedTo = this;
     }
 }
    // ------------------------------------------------------------------
    /// <summary>
    /// Attaches the given connector to this connector. 
    /// <remarks>The method will remove a previous binding, if any, 
    /// before creating the attachment. This method prohibits mutliple 
    /// identical connections; you can attach a connector only once.
    /// </remarks>
    /// </summary>
    /// <param name="connector">IConnector</param>
    // ------------------------------------------------------------------
    public virtual void AttachConnector(IConnector connector) {
      if (connector == null || !Enabled)
        return;
      //only attach'm if not already present and not the parent
      if ((!mAttachedConnectors.Contains(connector)) &&
          (connector != mAttachedTo)) {
        connector.DetachFromParent();
        mAttachedConnectors.Add(connector);
        // Make sure the attached connector is centered at this 
        // connector.
        connector.Point = this.mPoint;
        connector.AttachedTo = this;
      }

    }