/// <summary> /// Add the system to this manager. /// </summary> /// <param name="system">The system to add.</param> /// <returns>This component system manager, for chaining.</returns> public IComponentSystemManager AddSystem(IComponentSystem system) { _systems.Add(system); _mapping.Remove(system.GetType()); system.Manager = this; return(this); }
public void RegisterIComponentSystem(IComponentSystem service) { Guid guid = service.GetType().GUID; { IComponentSystem retService = null; if (!m_Systems.TryGetValue(guid, out retService)) { m_Systems.Add(guid, service); } } }
/// <summary> /// Removes the system from this manager. /// </summary> /// <param name="system">The system to remove.</param> public void RemoveSystem(IComponentSystem system) { _systems.Remove(system); _mapping.Remove(system.GetType()); system.Manager = null; }