Exemple #1
0
 public override void ProcessMessage(IComponentMessage msg)
 {
     if (msg.ComponentMessageType == ComponentMessageType.SkillLMB)
     {
         ProcessLMBSkillMessage(msg);
     }
 }
 public override void ProcessMessage(IComponentMessage msg)
 {
     if (msg.ComponentMessageType == ComponentMessageType.Die)
     {
         ProcessDieMessage();
     }
 }
Exemple #3
0
        void ProcessMove(IComponentMessage msg)
        {
            //if (isAbleToMove) {
            //isAbleToMove = false;
            double angle = solidBody.Angle;

            switch (msg.ComponentMessageType)
            {
            case ComponentMessageType.MoveBackward:
                angle += 180;
                break;

            case ComponentMessageType.MoveLeft:
                angle -= 90;
                break;

            case ComponentMessageType.MoveRight:
                angle += 90;
                break;
            }

            angle = angle * Math.PI / 180;
            int dX = (int)Math.Round(Cos(angle) * speed),
                dY = (int)Math.Round(Sin(angle) * speed);

            solidBody.AddToCoords(dX, dY);
            Owner.IsUpdated = true;
            //}
        }
        void ProcessMove(IComponentMessage msg)
        {
            //if (isAbleToMove) {
            //isAbleToMove = false;

            switch (msg.ComponentMessageType)
            {
            case ComponentMessageType.MoveBackward:
                solidBody.AddToCoords(0, speed);
                break;

            case ComponentMessageType.MoveLeft:
                solidBody.AddToCoords(-speed, 0);
                break;

            case ComponentMessageType.MoveRight:
                solidBody.AddToCoords(speed, 0);
                break;

            case ComponentMessageType.MoveForward:
                solidBody.AddToCoords(0, -speed);
                break;
            }

            Owner.IsUpdated = true;
            //}
        }
Exemple #5
0
 public override void ProcessMessage(IComponentMessage msg)
 {
     if (msg.ComponentMessageType == ComponentMessageType.AngleChanged)
     {
         ProcessAngleChanged(msg as ComponentMessageAngle);
     }
 }
Exemple #6
0
 public override void ProcessMessage(IComponentMessage msg)
 {
     if (msg.ComponentMessageType == ComponentMessageType.Collide)
     {
         ProcessCollideMsg(msg as CollideMessage);
     }
 }
 public override void ProcessMessage(IComponentMessage msg)
 {
     if (msg.ComponentMessageType == ComponentMessageType.TickElapsed)
     {
         ProcessTickElapsedMessage();
     }
 }
 public override void ProcessMessage(IComponentMessage msg)
 {
     if (msg.ComponentMessageType == ComponentMessageType.TakeDmg)
     {
         ProcessTakeDMGMessage(msg as TakeDmgMessage);
     }
     else if (msg.ComponentMessageType == ComponentMessageType.Die)
     {
         ProcessDieMessage();
     }
 }
        void ProcessTickElapsed(IComponentMessage msg)
        {
            double angle = solidBody.Angle;

            angle = angle * Math.PI / 180;
            int dX = (int)Math.Round(Math.Cos(angle) * speed),
                dY = (int)Math.Round(Math.Sin(angle) * speed);

            solidBody.AddToCoords(dX, dY);
            Owner.IsUpdated = true;
        }
Exemple #10
0
 public override void ProcessMessage(IComponentMessage msg)
 {
     if (msg.ComponentMessageType == ComponentMessageType.MoveForward ||
         msg.ComponentMessageType == ComponentMessageType.MoveBackward ||
         msg.ComponentMessageType == ComponentMessageType.MoveLeft ||
         msg.ComponentMessageType == ComponentMessageType.MoveRight
         )
     {
         ProcessMove(msg);
     }
     //else if (msg.ComponentMessageType == ComponentMessageType.TickElapsed)
     //isAbleToMove = true;
 }
Exemple #11
0
 void ProcessLMBSkillMessage(IComponentMessage componentMessage)
 {
     actionSkill(componentMessage);
 }
 public bool TryReadMessage(out IComponentMessage msg) => messageQueue.TryDequeue(out msg);
 public void SendMessage(IComponentMessage msg) => messageQueue.Enqueue(msg);
 public virtual void Receive(IComponentMessage msg)
 {
 }                                                      // Nothing by default
 protected void Message(IComponentMessage msg) => MessageEvent.Invoke(msg);