void OnCollisionEnter(Collision collision) { if (receiver != null) { receiver.CollisionEnter(collision, tag); } }
void OnCollisionEnter(Collision collisionInfo) { if (receiver != null) { receiver.CollisionEnter(collisionInfo, monitorID); } }
void OnCollisionEnter(Collision collision) { if (receiver != null) { receiver.CollisionEnter(collision, tag); } }
void OnCollisionEnter(Collision collisionInfo) { if (receiver != null) { receiver.CollisionEnter(collisionInfo, monitorID); } }